Friday, April 11, 2014


This is my first pass at texturing that pig.  I did a quick concept painting to get a feel for the character early on.  Transitioning into 3d I felt like there was an opportunity to make the character more appealing.  I deviated away from the initial design quite a bit, but I tried to keep that same vibe between the two.  The model is low poly, meant to be used in a video game.  Going forward I'd like to tie up the model quite a bit, and get the spec and bump working.  I'll update the progress on this guy once I get a chance.

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