This is my first pass at texturing that pig. I did a quick concept painting to get a feel for the character early on. Transitioning into 3d I felt like there was an opportunity to make the character more appealing. I deviated away from the initial design quite a bit, but I tried to keep that same vibe between the two. The model is low poly, meant to be used in a video game. Going forward I'd like to tie up the model quite a bit, and get the spec and bump working. I'll update the progress on this guy once I get a chance.